Documentation of project Four Player Teleport Loop (For Don Judd, Space Marine), set up in my studio.

The project consists of four networked Raspberry Pis running the original Quake. The Pis are programmed to start the game on boot up: one Pi starts a multiplayer game running a custom built map, the other three join.

The map consists of a single room with a teleporter in the floor. The players begin just below the ceiling, fall into the teleporter, and are sent back up to the ceiling. This falling loop continues for as long as the Pis are running, potentially forever.

This project removes the interactivity from the inherently interactive video game, while still being playable by four independent computers that do not require human players behind them. The architecture of the custom map is inspired by the aesthetics of Donald Judd's sculptures and furniture.

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