Four Player Teleport Loop (For Don Judd, Space Marine) is an offline, single level, experimental video game built within Quake, the iconic 1996 first-person shooter. The game accommodates four players, represented by four networked Raspberry Pis. When the "server" RPi is booted, it creates a four player game that the other three RPis will join automatically.

The map consists of a single room with a teleporter in the floor. The players begin just below the ceiling, fall into the teleporter, and are sent back up to the ceiling. This falling loop continues for as long as the Pis are running, potentially forever.

This project removes the interactivity from the inherently interactive video game, while still being "playable" by four independent computers that do not require human players behind them. The architecture of this custom map is inspired by the aesthetics of Donald Judd's sculptures and furniture.